This is a demo I did for a potential client for a point and click style adventure game. I chose to give it a bit of that pixelated style. The rig is one of mine and the character is a rendition of Ahri from League of Legends done by a friend of mine.
http://travisdreams.deviantart.com/art/Santa-Ahri-Lowpoly-501341306
Medical Animation
This is a piece I helped my friend Bill Graham complete. I did the 3D animations here in Maya while he and a few others handled the rest. I think it turned out quite well.
Old Work Dump
Welcome to my new blog. I am going to be posting new work here as time goes on. For now please check out this collection of old rigging work.
I was asked how I would approach rigging tentacles by a friend. This is my interpretation of a technique I saw on a demo reel some time ago.
This was a rig I did for Travis Ngov for the Riot Art Contest. It is his Winter Themed Ahri model. Download the model HERE.
This is a video demo of my new Auto Rig tool that I'm developing. The audio cuts out near the end but it's the free stuff. Hopefully my annotations will suffice. The character model near the end is a Mass Effect themed Vi from League of Legends done by my friend Antonio Cervantes. Download the tool HERE.
This was a rig I set up to contain all of the characters in an indie game I worked on. I also set up a custom shelf to help switch between characters.
This was a test in retargetting mocap data onto my rig.
This was a senior project that I worked on for my degree at the Art Institute in San Bernardino. I rigged all of the characters and the creatures in this short.